Obsidian Knight Game Modes Overview

Category Challenges and NightmareUpdated
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この記事の結論
Choose Story, Challenge, PvP, Dungeon, Hunt, Treasure Run, Clan, or Ship (Unified Armada) from the result you need.
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Choose a mode from the result you need

Obsidian Knight combines normal story and island progression with Challenge, PvP, Dungeon, The Hunt, Treasure Run, Clan activities, and other systems. Do not give every activity the same priority. Start with the result your account currently needs.

This overview is for beginners who do not know where to go next, players organizing repeatable activities, and anyone looking for another upgrade route after a story wall.

How each mode or activity fits

Mode or activity

Main purpose

Use it when

Detailed guide

Story and Island Explorer

Advance the story, islands, and levels

An uncleared normal stage remains

Acts and islands

Challenge and Nightmare

Attempt special conditions or higher difficulty

You want to test a harder rule set

High-difficulty strategy

PvP

Compete with other players and progress through leagues

You want to check PvP milestones and rewards

PvP guide

Dungeon and Ruins of Mourn

Increase the recorded depth through repeatable floors

You want progression outside the story

Dungeon guide

The Hunt

Find targets and advance the Hunt list

The Hunt screen shows unfinished targets

Hunt guide

Treasure Run

Compare Gold collection and selectable difficulty

Gold is the current bottleneck

Treasure Run guide

Ship and Unified Armada

Collect Pickaxes and complete a long run

You need Pickaxes or the ship ends through survival or time

Ship and Unified Armada guide

Clan and Clan Boss

Shared progression and Clan activity

Clan features are available

Clan and event guide

Official version history confirms Act III Challenges, additional PvP leagues, Dungeons, The Hunt, Fortifications, Endless Dungeon, Clans, and a new Treasure Run difficulty. Follow the current game screen for unlock requirements, attempt limits, and rewards.

Use normal progression as the beginner baseline

  1. Attempt one uncleared Story or island stage.
  2. Classify the first failure as crowd clearing, survival, a strong enemy, or an unmet condition.
  3. If permanent progression is needed, choose an available activity such as PvP, Dungeon, or Treasure Run that matches the missing resource.
  4. Return to the original stage and check whether the same failure changed.

Do not play a side mode without a purpose. Decide what the original progression wall needs first.

Choose by objective

Advance the story

Prioritize Story and Island Explorer. Official information describes 65 islands and 290 levels. Do not rush based on the total count; record the first failure in the current Act.

Collect Gold

Use Treasure Run as the first comparison and record both completion rate and Gold under the same selectable difficulty. Community discussions also use PvP as a Gold source, but results vary with progress and equipment, so this guide does not assign a fixed efficiency ranking.

Clear a high-difficulty wall

In Challenge or Nightmare, read the visible rule first, then compare one Critical, Potion, Dodge, or Stun chain at a time. Keep normal progression and high-difficulty records separate.

Collect Darksteel and improve sets

Official history describes Hunt refreshes after a full clear with Darksteel rewards and Darksteel from Endless Dungeon. Check the current Hunt state and Dungeon entrance instead of assuming that an unavailable activity is already unlocked.

Collect Pickaxes

Ship is also called `Unified Armada` and is used to collect Pickaxes. Do not plan around one claimed maximum. Record Pickaxes before and after entry, completion, and duration across three attempts. If the run does not complete, use the Ship and Unified Armada guide to separate the trigger, survival loop, and enemy-line damage.

Compete with other players

In PvP, record the current league, points, and next visible reward. Official history confirms additional leagues, but the current screen should decide details such as the season starting point.

Play shared content

Official history confirms Clans, Clan Levels, Clan Bosses, and Clan Chat. Use the Clan screen to check entry conditions, shared progress, and claimable rewards, and record them separately from personal progression.

A practical daily check order

  1. Read any visible expiry or refresh notice.
  2. Check for unclaimed rewards.
  3. Choose one missing resource or progression goal.
  4. Play the corresponding activity.
  5. Return to the original Story or Challenge target.

Daily and weekly limits or reset times may vary by version and region, so this guide does not publish one fixed schedule.

Record these fields from each mode screen

  • mode name, Act, and difficulty;
  • unlock requirement or locked message;
  • visible attempts, expiry, or refresh time;
  • rewards shown before entry;
  • rewards on the result screen;
  • the first point of failure.

These six fields help prevent mixing old information with another difficulty or version.

Check these details in your current version

  • current unlock levels and prerequisite quests for every mode;
  • fixed daily or weekly limits and reset times;
  • fixed rewards by difficulty or a universal efficiency ranking;
  • every Clan, PvP, or Dungeon rule;
  • fixed Hunt target locations or encounter rates.

Read next

Sources

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